by Jörn Nettingsmeier
submitted as term paper for the summer 2003 seminar
"Modellierungssprachen der VR" (Virtual Reality modelling languages),
held by Prof. Dr. Wolfram Luther
at Universität Duisburg-Essen, Dept. of Computer Science.
The latest version of this document can be found at http://spunk.dnsalias.org/Model3D/term_paper.xml.
(c) Copyleft 2003 Jörn Nettingsmeier
<nettings@folkwang-hochschule.de>.
This document may be freely copied, modified and re-distributed. I would
welcome credit if this paper is useful to you, and ask that you do not
distribute modified versions with my name on without clearly indicating all
changes.
I take no responsibility if the information given is inaccurate or plain wrong and eats your
hardware or damages your data. Corrections are welcome.
Thanks to Dipl.-Math. Daniel Biella for priming me on the subject and sharing his VRML experience!
This document uses correct XHTML 1.0 with CSS/2, and so should everyone. Browsers that can render it correctly are Mozilla 1.2+ or, if you must, IE5.5+.